![]() ![]() ![]() At first, Marathon players may see the dull color palettes, the less-than-logical design, and the lack of plot, and shrug. ![]() No doubt, this is the best first-person game engine out there. Characters are polygonal models with texture-mapped “skins.” Weapons follow real physical dynamics, so grenades hop, skip, and bounce around corners rockets, if poorly aimed, come back down after they’ve gone up. The environment has real height attributes, so you can have true bridges, rooms over rooms, and real-time shadows. Everything is real 3D - unlike in Marathon where 2D sprite-based characters exist in a “2 1/2D” world. Quake offers a leap in gaming technology. In the year it has been available on the PC, Quake has won numerous Game of the Year awards, has become the subject of countless Web pages, has spawned “clans” (teams devoted to Internet play), and ruined many, many lives. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons. It is the first game in the Quake series. Quake is a first-person shooter video game, developed by id Software and published by MacSoft in 1997. ![]()
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